OGRE Solar System Demo
A simple render of our solar system built through July 2025.

This game was built in OGRE through C++, the source code is publicly available on GitHub.
See Live
Source CodeTools Used
Scooped! Match-ine Malfunction
A tile-matching puzzle game made in June 2025 for the two-day 44th Mini Jame Gam. The jam's theme was "Malfunction" with "Ice Cream" as a required special object. The project was ranked 3rd overall in the competition.

This game was built in Godot 4.4.1, and is playable on itch.io through the link below. The source code is publicly available on GitHub.
Tools Used
Project Rook (Final Title TBD)
A tower defense game built in Godot 4 currently in early pre-alpha.

We are working toward a browser-playable demo hosted on itch.io. Updates are posted regularly on my bluesky account.
Latest Project Update
Bluesky postTools Used
Super Tsunami Surfer
Made for the 9-day 2024 Pixel Game Jam hosted by SanForge Studio with "Aqua" as the theme. My team decided to make a vertical shooter/endless runner game about aliens dropping meteors into Earth's oceans to surf on a wave of destruction through a major city.

The game was built in Godot 3, and is playable on itch.io through the link below. The source code is publicly available on GitHub.
Tools Used
OpenGL Solar System
A personal project to re-learn OpenGL programming I started in August 2023. The source code is hosted on GitHub.

See Live
Source CodeTools Used
Cozy Cabin Conundrum
Made for the 48-hour 2022 Winter MelonJam hosted by the Cupertino Game Dev Club. The theme for the jam was "Cozy" and my team made a survival game where the player explores a cabin looking for pieces of a mega quilt while maintaining their Hunger, Warmth, and Energy.

The game was built in Unity, and is playable on itch.io through the link below.