Project Rook (Final Title TBD)
My current project. A tower defense game built in Godot 4 currently in early pre-alpha.

We are working toward a browser-playable demo hosted on itch.io. Updates are posted regularly on my bluesky account.
Latest Project Update
Bluesky postTools Used
Super Tsunami Surfer
Made for the 9-day 2024 Pixel Game Jam hosted by SanForge Studio with "Aqua" as the theme. My team decided to make a vertical shooter/endless runner game about aliens dropping meteors into Earth's oceans to surf on a wave of destruction through a major city.

The game was built in Godot 3, and is playable on itch.io through the link below. The source code is also publicly available.
Tools Used
OpenGL Solar System
A personal project to re-learn OpenGL programming I started in August 2023. The source code is hosted on GitHub.

See Live
Source CodeTools Used
Cozy Cabin Conundrum
Made for the 48-hour 2022 Winter MelonJam hosted by the Cupertino Game Dev Club. The theme for the jam was "Cozy" and my team made a survival game where the player explores a cabin looking for pieces of a mega quilt while maintaining their Hunger, Warmth, and Energy.

The game was built in Unity, and is playable on itch.io through the link below.